AI Insights · Timothy · October 2021
Top Down Games Performance in Tunisia Q3 2021
Explore the performance of the top 5 top-down games in Tunisia for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 top-down games in Tunisia showed varied performance across downloads, active users, and revenue. Data sourced from Sensor Tower reveals interesting trends for these popular games.
Ludo King experienced a significant fluctuation in weekly downloads, peaking at around 53.4K in early August, and ending the quarter with approximately 44.8K downloads per week. The game's weekly active users remained relatively stable, starting the quarter at about 309.6K and ending slightly lower at 291.1K. Revenue for Ludo King was minimal, with a brief peak at $25 in late June.
Bridge Race saw a downward trend in both downloads and active users throughout the quarter. Weekly downloads began at 10K in late June and declined to 4.9K by the end of September. Active users followed a similar pattern, decreasing from 34K to 28.7K over the same period. Revenue for Bridge Race remained at zero throughout the quarter.
Magic Tiles 3: Piano Game demonstrated a consistent performance in downloads and active users. Weekly downloads ranged between 8K and 17K, with a peak in mid-August. Active users increased steadily from 108.1K at the beginning of the quarter to a high of 138.9K in mid-August, before stabilizing around 131.1K by the end of September. Revenue for Magic Tiles 3: Piano Game was negligible, peaking at $6 in mid-September.
8 Ball Pool™ maintained a steady download rate, starting at 10.6K and ending the quarter at 16.1K weekly downloads. Active users remained robust, fluctuating slightly between 172.4K and 189.9K throughout the quarter. Revenue for 8 Ball Pool™ showed some variation, peaking at $254 in mid-September.
Ball Run 2048 had a varied performance in downloads and active users. Weekly downloads peaked at 18.6K in early September but dropped sharply to 3.4K by the end of the month. Active users also saw a significant rise from 38.6K in late June to a peak of 73.6K in early September before declining to 29.7K at the end of the quarter. Revenue for Ball Run 2048 remained at zero throughout Q3.
These insights provide a snapshot of the dynamic landscape for top-down games in Tunisia for Q3 2021. For more detailed analysis and data, visit Sensor Tower.